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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Get Post-Process Animation' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| object | Skeletal Mesh Component | Skeletal mesh component to be used to read the post-process animation from the assigned skeletal mesh. |
| integer | LODLevel | Current LOD we run animation with on the given skeletal mesh component. |
| struct | Execute |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Rig Unit Get Post Process Animation |