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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Geometry Script Create New Texture 2DAsset Options' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| boolean | Overwrite If Exists | If true, overwrite any existing texture assets using the same AssetPathAndName |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Create New Texture 2DAsset Options |