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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Displacement Fade Range' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| real | Start Fade Size (Pixels) | How large the max displacement should be, in on-screen pixels, when beginning to fade out displacement.NOTE: This should be a LARGER number than End Fade Size. |
| real | End Fade Size (Pixels) | How large the max displacement should be, in on-screen pixels, when fading out should complete, and displacementshould be disabled.NOTE: This should be a SMALLER number than Start Fade Size. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Displacement Fade Range |