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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Camera Lookat Tracking Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| boolean | Enable Look At Tracking | True to enable lookat tracking, false otherwise. |
| boolean | Draw Debug Look At Tracking Position | True to draw a debug representation of the lookat location |
| real | Look At Tracking Interp Speed | Controls degree of smoothing. 0.f for no smoothing, higher numbers for faster/tighter tracking. |
| softobject | Actor To Track | If set, camera will track this actor's location |
| vector | Relative Offset | Offset from actor position to look at. Relative to actor if tracking an actor, relative to world otherwise. |
| boolean | Allow Roll | True to allow user-defined roll, false otherwise. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Camera Lookat Tracking Settings |