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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Body Intersect IK Settings' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target Physics Asset Override | Target physics asset for checking intersections against |
| name | Intersect Goals | IK Goals to check sphere intersections (Goal effector bone should have a sphere or capsule body!) |
| name | Intersect Bodies | Physics bodies to do trivial intersection against |
| integer | LODThreshold | The maximum LOD that this Op is allowed to run at.For example if you have LODThreshold of 2, the Op will run until LOD 2 (based on 0 index). When the component LOD becomes 3, it will stop running.A value of -1 forces the Op to execute at all LOD levels. Default is -1. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | IKRetarget Body Intersect IKOp Settings |