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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Automated Perf Test Map Sequence Combo' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| name | Combo Name | Use this name to directly reference this map/sequence combo via BuildGraph or UAT with -AutomatedPerfTest.SequenceTest.MapSequenceComboName |
| struct | Map | |
| struct | Sequence | |
| string | Game Mode Override | * The name of the alias of the game mode you can optionally override when opening the level |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Automated Perf Test Map Sequence Combo |