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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Audio Input Device Property' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| boolean | Use System Default Audio Device | Boolean indicating if the system selects audio device should be used or to use the selected device from the details panel |
| string | Audio Input Device | The unique id of the currently selected audio device |
| integer | Audio Input Buffer Size | The desired buffer size used for audio callbacks during record |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Audio Input Device Property |