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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Asset Rename Data' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| object | Asset | Object being renamed |
| string | New Package Path | New path to package without package name, ie /Game/SubDirectory |
| string | New Name | New package and asset name, new object path will be PackagePath/NewName.NewName |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Asset Rename Data |