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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Anim Pose Evaluation Options' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| enum | Evaluation Type | Type of evaluation which should be used |
| boolean | Should Retarget | Whether or not to retarget animation during evaluation |
| boolean | Extract Root Motion | Whether or not to extract root motion values |
| boolean | Incorporate Root Motion Into Pose | Whether or not to force root motion being incorporated into retrieved pose |
| object | Optional Skeletal Mesh | Optional skeletal mesh with proportions to use when evaluating a pose |
| boolean | Retrieve Additive As Full Pose | Whether or additive animations should be applied to their base-pose |
| boolean | Evaluate Curves | Whether or not to evaluate Animation Curves |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Anim Pose Evaluation Options |