Navigation
BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Anim Notify Event' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| real | Trigger Weight Threshold | |
| object | Notify | |
| object | Notify State Class | |
| enum | Montage Tick Type | |
| real | Notify Trigger Chance | Defines the chance of this notify triggering, 0 = No Chance, 1 = Always triggers |
| enum | Notify Filter Type | Defines a method for filtering notifies (stopping them triggering) e.g. by looking at the meshes current LOD |
| integer | Notify Filter LOD | LOD to start filtering this notify from. |
| boolean | Can Be Filtered Via Request | Allow notify event to be filtered if requested at runtime (e. g. via an Anim Graph Message) |
| boolean | Trigger On Dedicated Server | If disabled this notify will be skipped on dedicated servers |
| boolean | Trigger On Follower | If enabled this notify will trigger when the animation is a follower in a sync group (by default only the sync group leaders notifies trigger |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Anim Notify Event |