Navigation
BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that create a 'Actor Modifier Scene Tree Actor' from its members
Inputs
| Type | Name | Description |
|---|---|---|
| enum | Reference Container | The method for finding a reference actor based on it's position in the parent's hierarchy |
| object | Reference Actor | The actor being followed by the modifier. This is user selectable if the Reference Container is set to "Other" |
| boolean | Skip Hidden Actors | If true, will search for the next visible actor based on the selected reference container |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Actor Modifier Scene Tree Actor |