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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Slate Brush' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Slate Brush |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Tint | Tinting applied to the image. |
| enum | Draw As | How to draw the image |
| enum | Tiling | How to tile the image in Image mode |
| enum | Mirroring | How to mirror the image in Image mode. This is normally only used for dynamic image brushes where the source texturecomes from a hardware device such as a web camera. |
| struct | Image Size | Size of the resource in Slate Units |
| struct | Margin | The margin to use in Box and Border modes |
| object | Image | The image to render for this brush, can be a UTexture or UMaterialInterface or an object implementingthe AtlasedTextureInterface. |
| struct | Outline Settings | How to draw the outline. Currently only used for RoundedBox type brushes. |