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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Skeleton Merge Params' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Skeleton Merge Params |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Skeletons To Merge | The list of skeletons to merge. |
| boolean | Merge Sockets | Whether or not to include Sockets when merging the Skeletons |
| boolean | Merge Virtual Bones | Whether or not to include Virtual Bones when merging the Skeletons |
| boolean | Merge Curve Names | Whether or not to include (Animation) Curve names when merging the Skeletons |
| boolean | Merge Blend Profiles | Whether or not to include Blend Profiles when merging the Skeletons |
| boolean | Merge Anim Slot Groups | Whether or not to include Animation Slot Group (names) when merging the Skeletons |
| boolean | Check Skeletons Compatibility | Whether or not to check if there are invalid parent chains or shared bones with different reference transforms |