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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Planetary Body Input Data' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Planetary Body Input Data |
Outputs
| Type | Name | Description |
|---|---|---|
| string | Name | The body Name |
| enum | Orbit Type | One of the predefined Orbit types (Solar system planets), any custom Elliptic ones for fantasy planets |
| real | Radius | The Body Radius in Kilometers |
| integer | Texture Column Index | The planetary body Material expects Bodies textures in a single row - This is the 0-based index of the texture to use |