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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Physics Control' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Physics Control |
Outputs
| Type | Name | Description |
|---|---|---|
| name | Parent Bone Name | The name of the skeletal mesh bone or the name of the static mesh body that will be doing the driving. |
| name | Child Bone Name | The name of the skeletal mesh bone or the name of the static mesh body that the controlwill be driving. |
| struct | Control Data | Strength and damping parameters. Can be modified at any time, but will sometimes havebeen set once during initialization |
| struct | Control Multiplier | Multiplier for the ControlData. This will typically be modified dynamically, and also expose the abilityto set directional strengths |