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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Physical Material Damage Modifier' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Physical Material Damage Modifier |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Damage Threshold Multiplier | Multiplier for the geometry collection damage thresholds/ internal strainthis allows for setting up unit damage threshold and use the material to scale them to the desired range of valuesNote that the geometry collection asset needs to opt-in for the material modifer to be able to use it |