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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Pattern Mask Jitter TS' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Pattern Mask Jitter TS |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Brightness Amount | Jitter brightness amount |
| real | Brightness Threshold | Jitter brightness threshold |
| integer | Brightness Seed | Seed to control the brightness randomness. 0 means no randomness |
| real | Size Amount | Size of the jitter |
| real | Size Threshold | Size threshold |
| integer | Size Seed | Seed to control the size randomness. 0 means no randomness |
| real | Tilt XAmount | Amount of tilt along the X-axis |
| real | Tilt YAmount | Amount of tilt along the Y-axis |
| real | Tilt Threshold | Tilt threshold |
| integer | Tilt Seed | Seed to control the tilt randomness. 0 means no randomness |
| real | Angle XAmount | Amount of angle along the X-axis |
| real | Angle YAmount | Amount of angle along the Y-axis |
| integer | Angle Seed | Seed to control the angle randomness. 0 means no randomness |