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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'PCGHLODSettings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | PCGHLODSettings |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | HLODSource Type | What source should be used to assign HLOD Layer to the spawned actor |
| object | HLODLayer |