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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'PCGData Layer Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | PCGData Layer Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Data Layer Source Type | What source should be used to assign Data Layers to the spawned actor |
| struct | Data Layer Reference Attribute | |
| struct | Included Data Layers | When left empty, all Data Layers from the Data Layer Source are included, if any Data Layers are specified, only those will be included |
| struct | Excluded Data Layers | Specified Data Layers will get excluded from the Data Layer Source |
| struct | Add Data Layers | Specified Data Layers will get added |