Navigation
BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'PCGAsset Exporter Parameters' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | PCGAsset Exporter Parameters |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Open Save Dialog | Controls whether we will open a Save... dialog, works only when a single level is exported. Overrides update anywhere. |
| string | Asset Name | Target asset path name |
| string | Asset Path | Target asset path to write the PCG assets to. |
| boolean | Save On Export Ended | Controls whether the assets will be saved at the end of the process or not. |