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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'PBIKEffector' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | PBIKEffector |
Outputs
| Type | Name | Description |
|---|---|---|
| integer | Chain Depth | Range 0-inf (default is 0). Explicitly set the number of bones up the hierarchy to consider part of this effector's 'chain'.The "chain" of bones is used to apply Preferred Angles, Pull Chain Alpha and "Sub Solve" iterations.If left at 0, the solver will attempt to determine the root of the chain by searching up the hierarchy until it finds a branch or another effector, whichever it finds first. |