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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Movie Scene Sequence Tick Interval' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Movie Scene Sequence Tick Interval |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Tick Interval | Defines the rate at which the sequence should update, in seconds |
| real | Evaluation Budget | Defines an approximate budget for evaluation of this sequence (and any other sequences with the same tick interval) |
| boolean | Tick When Paused | When true, the sequence will continue to tick and progress even when the world is paused |
| boolean | Allow Rounding | When true, allow the sequence to be grouped with other sequences based on Sequencer.TickIntervalGroupingResolutionMs. Otherwise the interval will be used precisely. |