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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Movie Scene Section Timing Parameters Seconds' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Movie Scene Section Timing Parameters Seconds |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Play Rate | Playrate optionally implemented as time-warp |
| real | Inner Start Offset | Start offset (in seconds) to apply to all loops |
| real | Inner End Offset | End offset (in seconds) to apply to all loops ie, loop_range=[0 + InnerStartOffset, End- InnerEndOffset) |
| real | First Loop Start Offset | Start offset to apply only to the first loop |
| boolean | Loop | When true, apply looping to the inner range. Mutually exclusive with bClampToInnerRange. |
| boolean | Clamp To Inner Range | When true, apply clamping to the inner range. Mutually exclusive with bLoop. |
| boolean | Reverse | When true, reverses the play direction. Applied after all other transformations |
| boolean | Clamp To Outer Range | When true, apply clamping to the outer range before anything else. |