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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Movie Graph Render Layer Output Data' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Movie Graph Render Layer Output Data |
Outputs
| Type | Name | Description |
|---|---|---|
| string | File Paths | A list of file paths on disk (in order) that were generated for this particular render pass. |
| string | Frame Templated File Paths | The "frame templated" file paths. This groups together a set of output frames by frame number, eg "Seq.Shot.{frame_placeholder}.exr".If the render layer has more than one output type in it (eg, EXR and JPEG), there may be more than one path here, but there should onlybe one per output type. |
| struct | Node Type To File Paths | Maps a node type to all of the files that the node type generated. |
| integer | Render Layer Index | The index of the render layer these files belong to. Index 0 is the first render layer rendered, and so on. |