Navigation
BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Movie Graph Init Config' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Movie Graph Init Config |
Outputs
| Type | Name | Description |
|---|---|---|
| class | Renderer Class | Which class should the UMovieGraphPipeline use to look for render layers andrequest renders from. Defaults to UMovieGraphDefaultRenderer. |
| class | Data Source Class | Which class should the UMovieGraphPipeline use to build time ranges from, andduring evaluation, send callbacks about the time actually evaluated so youcan sync with an external source. Defaults to UMovieGraphSequenceDataSource. |
| class | Audio Renderer Class | Which class should the UMovieGraphPipeline use to generate audio. Defaults toUMovieGraphDefaultAudioOutput. |
| boolean | Render Viewport | Should the UMovieGraphPipeline render the full player viewport? Defaultsto false (so no 3d content is rendered) so we can display the UMG widgetsand MRQ rendering always happens in an off-screen render target. |