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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'MetaHuman Character Viewport Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | MetaHuman Character Viewport Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Character Environment | |
| linearcolor | Background Color | |
| real | Light Rotation | |
| boolean | Tonemapper Enabled | |
| boolean | Use Custom Environment | |
| struct | Custom Environment | |
| enum | Level Of Detail | |
| enum | Camera Frame | |
| enum | Rendering Quality | |
| boolean | Always Use Hair Cards | |
| boolean | Show Viewport Overlays | |
| boolean | Show Face Bones | |
| boolean | Show Body Bones | |
| boolean | Show Face Normals | |
| boolean | Show Body Normals | |
| boolean | Show Face Tangents | |
| boolean | Show Body Tangents | |
| boolean | Show Face Binormals | |
| boolean | Show Body Binormals |