Navigation
BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'MetaHuman Character Skin Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | MetaHuman Character Skin Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Skin | |
| struct | Freckles | |
| struct | Accents | |
| struct | Desired Texture Sources Resolutions | Desired resolutions to request when Downloading Source Textures |
| boolean | Enable Texture Overrides | Enables the use texture overrides in the skin material |
| struct | Texture Overrides | If bEnableTextureOverrides is enabled, use textures in this texture set as textures of the skin material |