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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'MetaHuman Aggregate Details' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | MetaHuman Aggregate Details |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Resizes With Blendable Bodies | Clothing will resize to blendable bodies in UEMHC |
| boolean | Has Clothing Mask | Clothing has a mask for hidden face removal in UEMHC |
| integer | Included Lods | Which LODs are included for this item |
| integer | Lod 0Vert Count | Vert Count for LOD0 (if single item in listing) |
| integer | Num Unique Clothing Items | Number of clothing items |
| boolean | Contains Grooms | Does this character contain one or more grooms |
| boolean | Contains Clothing | Does this character come with clothing |
| boolean | Is Editable Character | Is this a character a user can open up in UEMHC and edit? |
| enum | Platforms Included | Cinematic and/or Optimized |
| integer | Num Unique Characters | How many Characters are included in this listing |
| integer | Num Virtual Textures | Number of Virtual Textures in this package |
| integer | Num Substrate Materials | Number of Substrate-only materials in this package |
| integer | Num Unique Grooms | Number of grooms |
| boolean | Physics | Simulation enabled |
| integer | Strands Count | Number of curves |
| integer | Strands Point Count | Number of CVs |
| boolean | Has Lods | LODs available |
| integer | Card Mesh Count | Number of card assets |
| integer | Card Mesh Vertices | Number of verts |
| struct | Card Mesh Texture Resolution | Texture Atlas resolution |
| integer | Volume Mesh Count | Number of meshes |
| integer | Volume Mesh Vertices | Number of verts |
| struct | Volume Mesh Texture Resolution | Textures resolution |
| integer | Num Materials | Number of material or material instances |
| string | Engine Version | UE Version asset was packaged with |