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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Input Device Ray' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Input Device Ray |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | World Ray | 3D ray in 3D scene, in world coordinates |
| boolean | Has 2D | If true, WorldRay has 2D device position coordinates |
| vector2d struct | Screen Position | 2D device position coordinates associated with the ray |