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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Import Asset Parameters' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Import Asset Parameters |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Reimport Asset | If the import is a reimport for a specific asset, set the asset to reimport here. |
| integer | Reimport Source Index | If we are doing a reimport, set the source index here. Some assets have more then one source file that each contains part of the asset content. |
| boolean | Is Automated | Tell Interchange that import is automated and it shouldn't present a modal window. |
| boolean | Follow Redirectors | Tell Interchange to follow redirectors when determining the location an asset will be imported. |
| struct | Override Pipelines | Adding overrides tells Interchange to use the specific custom set of pipelines instead of letting the user or the system choose. |
| object | Import Level | Level to import into when doing a scene import. |
| string | Destination Name | Optional custom name for the import. |
| boolean | Replace Existing | Determies whether to overwrite existing assets. |
| boolean | Force Show Dialog | If true this import must show the import dialog and ignore the show dialog settings. |