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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Image Write Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Image Write Options |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Format | The desired output image format to write to disk |
| delegate | On Complete | A callback to invoke when the image has been written, or there was an error |
| integer | Compression Quality | An image format specific compression setting. Either 0 (Default) or 1 (Uncompressed) for EXRs, or a value between 0 and 100. |
| boolean | Overwrite File | Whether to overwrite the image if it already exists |
| boolean | Async | Whether to perform the writing asynchronously, or to block the game thread until it is complete |