Navigation
BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'IKRig Limb Solver Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | IKRig Limb Solver Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| name | Root Bone | The first bone in the IK chain, for example the "hip" in a leg, or the "shoulder" in an arm |
| name | Goal Name | The name of the IK goal to drive the end bone towards |
| name | End Bone | The name of the last bone in the IK chain. This is the bone you want to reach the goal. |