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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Head Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Head Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Head Bone | The base spine bone. Usually directly below the Pelvis bone. The bone that rotates to lean the whole spine. |
| real | Angle Max | Default is 30. The maximum angle (in degrees) to rotate the head to look at the goal. |
| real | Stiffness | Default is 150.0. Typical range is 1-200. Higher values cause spine to lean more rapidly towards target direction. |
| real | Damping | Default is 0.9. Typical range is 0-2. Higher values cause spine leaning to dampen quickly. |