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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Hair Simulation Setup' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Hair Simulation Setup |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Reset Simulation | Boolean to control if we want to reset trhe simulation at some point in time |
| boolean | Debug Simulation | Boolean to make the simulation strands visible |
| boolean | Local Simulation | Strands simulation is done in local space |
| real | Linear Velocity Scale | The amount of linear velocities sent to the local groom space from the reference bone |
| real | Angular Velocity Scale | The amount of angular velocities sent to the local groom space from the reference bone |
| string | Local Bone | Bone used for the simulation local space |
| real | Teleport Distance | Teleport distance threshold to reset the simulation |