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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Hair Shadow Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Hair Shadow Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Hair Shadow Density | Override the hair shadow density factor (unit less). |
| real | Hair Raytracing Radius Scale | Scale the hair geometry radius for ray tracing effects (e.g. shadow) |
| boolean | Use Hair Raytracing Geometry | Enable hair strands geomtry for raytracing |
| boolean | Voxelize | Enable stands voxelize for casting shadow and environment occlusion |