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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Hair Interpolation Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Hair Interpolation Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Guide Type | Type of guides:- Imported: use imported guides- Generated: generate guides from strands- Rigged: generated rigged guides from strands. |
| real | Generated Guide Density | Density factor for converting hair into guide curve if no guides are provided. The value should be between 0 and 1, and can be thought as a ratio/percentage of strands used as guides. |
| integer | Rigged Guide Num. Curves | Number of guides that will be generated on the groom and the skeletal mesh |
| integer | Rigged Guide Num. Points | Number of points/bones per generated guide |
| enum | Interpolation Quality | Interpolation data quality. |
| enum | Interpolation Distance | Interpolation distance metric. |
| boolean | Randomize Guide | Randomize which guides affect a given hair strand. |
| boolean | Use Unique Guide | Force a hair strand to be affected by a unique guide. |