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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Hair Advanced Rendering Settings' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Hair Advanced Rendering Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Use Stable Rasterization | Insure the hair does not alias. When enable, group of hairs might appear thicker. Isolated hair should remain thin. |
| boolean | Scatter Scene Lighting | Light hair with the scene color. This is used for vellus/short hair to bring light from the surrounding surface, like skin. |