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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Render Capture Textures' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Render Capture Textures |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Base Color Map | |
| boolean | Has Base Color Map | |
| object | Normal Map | |
| boolean | Has Normal Map | |
| object | Packed MRS Map | |
| boolean | Has Packed MRS Map | |
| object | Metallic Map | |
| boolean | Has Metallic Map | |
| object | Roughness Map | |
| boolean | Has Roughness Map | |
| object | Specular Map | |
| boolean | Has Specular Map | |
| object | Emissive Map | |
| boolean | Has Emissive Map | |
| object | Opacity Map | |
| boolean | Has Opacity Map | |
| object | Subsurface Color Map | |
| boolean | Has Subsurface Color Map |