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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Remove Hidden Triangles Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Remove Hidden Triangles Options |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Method | |
| integer | Samples Per Triangle | add triangle samples per triangle (in addition to TriangleSamplingMethod) |
| integer | Shrink Selection | once triangles to remove are identified, do iterations of boundary erosion, ie contract selection by boundary vertex one-rings |
| real | Winding Iso Value | use this as winding isovalue for WindingNumber mode |
| integer | Rays Per Sample | random rays to add beyond +/- major axes, for raycast sampling |
| real | Normal Offset | Nudge sample points out by this amount to try to counteract numerical issues |
| boolean | Compact Result | Whether to compact the resulting mesh after triangles are deleted |