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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Prune Bone Weights Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Prune Bone Weights Options |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Reassignment Type | Specifies how the weight of the removed bone from a vertex's bone weights list gets reassigned. |
| boolean | Ignored Invalid Bones | Ignore invalid bones. Otherwise, if invalid bones are given, the operation terminates with an error |