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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Nanite Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Nanite Options |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Enabled | Set Nanite to Enabled/Disabled |
| real | Fallback Percent Triangles | Percentage of triangles to maintain in Fallback Mesh used when Nanite is unavailable |
| real | Fallback Relative Error | Relative Error to maintain in Fallback Mesh used when Nanite is unavailable. Overrides FallbackPercentTriangles. Set to 0 to only use FallbackPercentTriangles (default). |