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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Displace from Texture Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Displace from Texture Options |
Outputs
| Type | Name | Description |
|---|---|---|
| real | Magnitude | |
| vector2d struct | UVScale | |
| vector2d struct | UVOffset | |
| real | Center | |
| integer | Image Channel | |
| enum | Empty Behavior | EmptyBehavior Defines how an empty input selection should be interpreted |