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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Copy Morph Target to Asset Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Copy Morph Target to Asset Options |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Overwrite Existing Target | If true and the morph target with the given name exists, it will be overwritten. If false, will abort and print aconsole error. |
| boolean | Emit Transaction | |
| boolean | Defer Mesh Post Edit Change | |
| boolean | Copy Normals |