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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Copy Bones from Mesh Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Copy Bones from Mesh Options |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Reindex Weights | If the target Dynamic mesh has bone weights and a skeleton, re-index (re-bind) target weight indices from thetarget skeleton to the source skeleton. |
| enum | Bones To Copy From Source | Specify which bones are copied from the source mesh to the target. |