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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Convex Decomposition Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Convex Decomposition Options |
Outputs
| Type | Name | Description |
|---|---|---|
| integer | Num Hulls | How many convex pieces to target per mesh when creating convex decompositions. If ErrorTolerance is set, can create fewer pieces. |
| real | Search Factor | How much additional decomposition decomposition + merging to do, as a fraction of max pieces. Larger values can help better-cover small features, while smaller values create a cleaner decomposition with less overlap between hulls. |
| real | Error Tolerance | Error tolerance to guide convex decomposition (in cm); we stop adding new parts if the volume error is below the threshold. For volumetric errors, value will be cubed. |
| real | Min Part Thickness | Minimum part thickness for convex decomposition (in cm); hulls thinner than this will be merged into adjacent hulls, if possible. |
| integer | Simplify To Face Count | Try to simplify each convex hull to this triangle count. If 0, no simplification |