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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Channel Pack Source' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Channel Pack Source |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Texture | The Texture which should be read/sourced. If null then the DefaultValue is used instead |
| enum | Read Gamma Space | If Texture is not null, this determines how the color data will be read/sourced |
| enum | Channel | If Texture is not null, this determines which channel is read/sourced |
| real | Default Value | If Texture is null, this value is read/sourced and the Channel and ReadGammaSpace values are ignored |