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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Bake Texture Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Bake Texture Options |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Resolution | The pixel resolution of the generated textures |
| enum | Bit Depth | The bit depth for each channel of the generated textures |
| integer | Gutter Size | The pixel distance to pad baked content past the UV borders. |
| enum | Samples Per Pixel | Number of samples per pixel |
| object | Sample Filter Mask | Mask texture for filtering out samples/pixels from the output texture |
| enum | Filtering Type | Filtering Type to perform on samples |
| real | Projection Distance | Maximum allowed distance for the projection from target mesh to source mesh for the sample to be considered valid.This is only relevant if a separate source mesh is provided. |
| boolean | Projection In World Space | If true, uses the world space positions for the projection from target mesh to source mesh, otherwise it uses their object space positions.This is only relevant if a separate source mesh is provided. |