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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Geometry Script Constrained Delaunay Triangulation Options' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Geometry Script Constrained Delaunay Triangulation Options |
Outputs
| Type | Name | Description |
|---|---|---|
| enum | Constrained Edges Fill Mode | How to decide which parts of the shape defined by constrained edges should be filled with triangles |
| boolean | Validate Edges In Result | Whether the triangulation should be considered a failure if it doesn't include the requested Constrained Edges.(Edges may be missing e.g. due to intersecting edges in the input.) |
| boolean | Remove Duplicate Vertices | Whether to remove duplicate vertices from the output. If false, duplicate vertices will not be used in any triangles, but will remain in the output mesh. |