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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Generate Trajectory from Character Movement Component' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Rig Unit Generate Character Movement Component Trajectory |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Character Movement Component | |
| real | Delta Time | This should be the most recent simulation time that was used to get us to our current state |
| real | History Sampling Interval | |
| integer | Num History Samples | |
| real | Prediction Sampling Interval | |
| integer | Num Prediction Samples | |
| struct | Trajectory Data | |
| struct | In Out Trajectory | |
| real | In Out Desired Controller Yaw Last Update | |
| struct | Execute | The execution result |