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BlueprintAPI > BlueprintAPI/Utilities > BlueprintAPI/Utilities/Struct
Adds a node that breaks a 'Gameplay Effect Removal Info' into its member fields
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Gameplay Effect Removal Info |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Premature Removal | True when the gameplay effect's duration has not expired, meaning the gameplay effect is being forcefully removed. |
| boolean | Prediction Rejected | True when the effect is being removed due to prediction rejection |
| integer | Stack Count | Number of Stacks this gameplay effect had before it was removed. |
| struct | Effect Context | Actor this gameplay effect was targeting. |